| Forum Home > Leagues & Campaigns > 500pt 40k turnament jan 29th 1pm | ||
|---|---|---|
|
Member Posts: 180 |
on Jan. 29th at 1pm we'll be having a 500pt 40k turnament at NCRP $5 buy-in at the counter table set up will be at noon, first game starts at 1pm sharp only roster requirment is at least 1 Troop choice games will be played on 4'x4' tables and all games will end at the end turn 5 Each round is only to be at most 1Hr long, post here if you plan to show, hope to see many of you there | |
|
-- By The Emperor's light I lead "For Terra And the Lost Son" Death Angels Battle Cry
| ||
|
Member Posts: 62 |
I hope to be there as a rookie spectator, hope no one minds if I ask questions. (but I will keep them to a minimum, promise) | |
|
-- www.BlackbyrnePublishing.com
| ||
|
Member Posts: 16 |
I will come to this, should be some quick Sunday fun. | |
| ||
|
Member Posts: 16 |
Also is there a painting requirement and what scenario's will the tournament organizer be running for the players? Thanks. | |
| ||
|
Moderator Posts: 160 |
There's no painting requirements. I can't speak to scenarios, though. Chaser usually organizes all that. | |
| ||
|
Member Posts: 180 |
the scenarios should be up nest week and a poster should be at the store by wed. there is no painted requirment, nor is there a WYSIWYG requirment if you proxy it just has to be diffrent than something else on the table and on the correct size base or size if its a vehical | |
|
-- By The Emperor's light I lead "For Terra And the Lost Son" Death Angels Battle Cry
| ||
|
Member Posts: 180 |
at this level it would be a good practice and oppents would be more than willing to help | |
|
-- By The Emperor's light I lead "For Terra And the Lost Son" Death Angels Battle Cry
| ||
|
Member Posts: 62 |
With a little luck (and some extra time) I might have my Deff Skwaad Orks ready to play! | |
|
-- www.BlackbyrnePublishing.com
| ||
|
Member Posts: 180 |
Round 1 Pitchedbattle, Annihilation(kill points) Turn cap 7 There are 3objectives in No man’s land, The 3objectives are to be placed in a row at the center of table and a at least 12”from each other, Theobjective in the center of the table is a 3x score multiplier The 2 otherobjectives are 2x score multiplier, you can stack the multipliers To take anobjective you need to be in control of it at the start of your turn To take thecenter objective you need to be in control of it at the start of your fourthturn, Once youcontrol an objective move it to your reserve area, if you table your opponentyou only get the modifiers you controlled at the end of the game, and they getto keep theirs(e.g. it is possible to table an opponent and they still winbecause they had a score modifier that made their score higher than yours) Round 2 Dawn of war, Capture andcontrol Turn cap 6 Objective isto be placed no more than 12” from your table edge Your opponent’sobjective is worth 10pts If nethieror both objectives are controlled at the end of game use victory points and theKP/VP table Round 3 Pitchedbattle 6” deployment, Annihilation(Victory points) Turn cap 5 Low Gravity; All non- vehicle movement gets +2, All scatter rolls aredone +1d3
| |
| ||
|
Member Posts: 62 |
Even if they were all painted, me and my orks are not ready for this weekend, but I will be there to ask questions and learn as much as I can before my first game. | |
|
-- www.BlackbyrnePublishing.com
| ||
|
Member Posts: 62 |
Thanks again for letting my son and I watch and ask questions, after seeing some actual games we have a better understanding of the rules and will be practicing with home skirmishes. With a little luck and some more free time, we will be able to make it for the Feb meeting/tournament. | |
|
-- www.BlackbyrnePublishing.com
| ||
|
Member Posts: 62 |
So who won? | |
|
-- www.BlackbyrnePublishing.com
| ||